Basically if you want to be kept up to date on updates, this is the route to go. Keep yourself up to date easierĪctually, that’s about it. If it depends on other libraries, NuGet can handle those dependencies This offers a few (potential) benefits over using the library’s standalone installer. Visual Studio integrates a package manager called NuGet. The defaults are pretty solid, click Install: Install using NuGet Next you will be prompted for the features you want installed. Be sure to shut down Visual Studio before installing.Ĭlick Next, then agree to the EULA… after you read it and submit it to your lawyer for approval of course… Install using the Installerīy far the easiest option, simply download and run the installer available here. Installing either with the minimal recommendations or better will get you all that you need installed. Of course, it’s a release candidate… so buyer beware. If you want to talk a walk on the wild side, the release candidate of Visual Studio 2015 will also work. The community install is a complete and full functioning version of Visual Studio, but with some limitations on the size of your company.Īs of time of writing, this is the version you want. Be sure that you select Community and not one of the 90 trial editions. So first things first, download and install Visual Studio 2013 Community. The rest of this tutorial assumes that you chose to install Visual Studio, the industry standard IDE for Windows development which is now thankfully available for free. If you wish to go the Xamarin Studio route, be sure to check the MacOS guide, as the process will be virtually identical. Xamarin’s Xamarin Studio or Microsoft’s Visual Studio.
#MONOGAME FOR VISUAL STUDIO 2013 HOW TO#
The process is incredibly straight forward, with two options on how to proceed.įirst you are going to need a development environment, of which two options are available. This tutorial is a quick guide on getting MonoGame up and running on Windows OS.